Hibera, Requiem for the Forgotten

Follow the journey of two ordinary people as they struggle for survival in a continent shadowed by war. Guide them through strife and turmoil in this Strategy RPG, featuring a grand narrative, engaging weapon triangle combat, and permadeath.

Hibera, Requiem for the Forgotten is an SRPG about two bands of friends and warriors struggling to survive on opposing sides of a continent-spanning war. Embark on a lengthy campaign of strategic battles where every choice could be your last. Pixel graphics and classic aesthetics hearken back to a bygone era of games when larger-than-life myths were told on tiny screens.

CAMPAIGN & STORY

The year is 1394. The year is 806. The year is 153. The Tri-Kingdom Alliance of Atha, Lundale, and Cathebria maintain an uneasy hold over the rich pastureland and deep mines of Hibera. The alliance is a fractious and unstable agreement, born of necessity and endured with ill-grace. It holds only because of the intrusions of Quiretia, the empire beyond the waves.

Maebh has grown up living hard on the streets of Tinbher. When her brother Diarmuid is caught stealing from a wealthy Tinbher noble, she makes a deal. In exchange for not turning him over to the authorities, Maebh is tasked with hunting down a valuable relic. She must rally those she can trust to make the journey north.

Alto is an enlisted man in the Quiretian army. He has found himself far from home and entrenched in a protracted siege of Carraig Donn. A stroke of luck puts him in the right place at the pivotal moment as the city falls, and he finds himself in command for the first time in his life. He must shoulder the burden of the lives of his comrades as the army marches east.

As the darkness of war spreads across the land, Alto and Maebh will find their strength, skill and conviction tested. There is no space for neutrality as the great powers of the world collide, and they cannot afford to be mere pawns. They will have to decide what they want to protect and what they can bear to sacrifice. And beneath them, something long buried is stirring in the dark, something that will force them to confront the very worst and best of themselves...

TACTICAL COMBAT

Hibera, Requiem for the Forgotten uses turn-based grid combat with weapon triangle mechanics. Build your warband from scratch, recruit allies, manage limited equipment, and adapt to enemy strategies. Permadeath means every move matters.

  • Weapon Triangle: Swords beat Axes, Axes beat Lances, Lances beat Swords 

  • Dynamic Unit Growth: XP-based leveling with randomized stat gains 

  • Equipment Discovery: Find and manage weapons and items to equip units.

  • Fog of War & Terrain: Strategic depth through vision and environmental bonuses 

When war comes to your door, when the claws of long-buried history reach out to drag you into darkness, what will you risk and what will you sacrifice? Can you find a path through violence and despair to save yourself, your friends, your people, and the world itself?